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r.Mobile.UseCSMShaderBranch

Var

Unreal Engine Var console variable.

rMobileUseCSMShaderBranch

Description

0: Use two shader permutations for CSM and non-CSM shading. (default) 1: Use a single shader pemutation with a branch in a shader to apply CSM (only with r.AllowStaticLighting=0)

Usage

r.Mobile.UseCSMShaderBranch [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.