Skip to main content

r.MrMesh.BrickCullingDebugState

Var

Unreal Engine Var console variable.

rMrMeshBrickCullingDebugState

Description

MR Mesh brick culling debug state: 0=off, 1=on, 2=paused

Usage

r.MrMesh.BrickCullingDebugState [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.