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r.MSAA.CompositingSampleCount

Var

Unreal Engine Var console variable.

rMSAACompositingSampleCount

Description

Affects the render quality of the editor 3d objects 1: no MSAA, lowest qualit 2: 2x MSAA, medium quality (medium GPU memory consumption 4: 4x MSAA, high quality (high GPU memory consumption 8: 8x MSAA, very high quality (insane GPU memory consumption)

Usage

r.MSAA.CompositingSampleCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.