Affects the render quality of the editor 3d objects 1: no MSAA, lowest qualit 2: 2x MSAA, medium quality (medium GPU memory consumption 4: 4x MSAA, high quality (high GPU memory consumption 8: 8x MSAA, very high quality (insane GPU memory consumption)
Usage
r.MSAA.CompositingSampleCount [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.