Number of MSAA samples to use with the forward renderer. Only used when MSAA is enabled in the rendering project settings 0: MSAA disabled (Temporal AA enabled 1: MSAA disable 2: Use 2x MSA4: Use 4x MSAA8: Use 8x MSAA
Usage
r.MSAACount [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.