r.Nanite.Builder.RayTracingProxy.FallbackTargetAutoRelativeError
VarUnreal Engine Var console variable.
rNaniteBuilderRayTracingProxyFallbackTargetAutoRelativeError
Description
Relative error to use when generating ray tracing proxy fallback mesh for assets with Fallback Target = Auto.
Usage
r.Nanite.Builder.RayTracingProxy.FallbackTargetAutoRelativeError [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

