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r.Nanite.Builder.RayTracingProxy.FallbackTargetAutoRelativeError

Var

Unreal Engine Var console variable.

rNaniteBuilderRayTracingProxyFallbackTargetAutoRelativeError

Description

Relative error to use when generating ray tracing proxy fallback mesh for assets with Fallback Target = Auto.

Usage

r.Nanite.Builder.RayTracingProxy.FallbackTargetAutoRelativeError [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.