r.Nanite.Culling.HZB
VarUnreal Engine Var console variable.
rNaniteCullingHZB
Description
Set to 0 to test disabling Nanite culling due to occlusion by the hierarchical depth buffer.
Usage
r.Nanite.Culling.HZB [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

