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r.Nanite.Culling.SkinnedNodeBounds

Var

Unreal Engine Var console variable.

rNaniteCullingSkinnedNodeBounds

Description

Set to 0 to test disabling skinned node bounds, falling back to instance bounds.

Usage

r.Nanite.Culling.SkinnedNodeBounds [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.