r.Nanite.Culling.SkinnedNodeBounds
VarUnreal Engine Var console variable.
rNaniteCullingSkinnedNodeBounds
Description
Set to 0 to test disabling skinned node bounds, falling back to instance bounds.
Usage
r.Nanite.Culling.SkinnedNodeBounds [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

