r.Nanite.Curve.TiledRasterization.TileCapacity
VarUnreal Engine Var console variable.
rNaniteCurveTiledRasterizationTileCapacity
Description
Tile's max segments capacity.
Usage
r.Nanite.Curve.TiledRasterization.TileCapacity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

