r.Nanite.ErrorOnMaskedBlendMode
VarUnreal Engine Var console variable.
rNaniteErrorOnMaskedBlendMode
Description
Whether to error and use default material if masked blend mode is specified for a Nanite material.
Usage
r.Nanite.ErrorOnMaskedBlendMode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

