r.Nanite.MeshDrawCommands.CacheMultithreaded
VarUnreal Engine Var console variable.
rNaniteMeshDrawCommandsCacheMultithreaded
Description
Enable multithreading of draw command caching for Nanite materials. 0=disabled, 1=enabled (default)
Usage
r.Nanite.MeshDrawCommands.CacheMultithreaded [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

