Skip to main content

r.Nanite.PrimeHZB

Var

Unreal Engine Var console variable.

rNanitePrimeHZB

Description

If enabled, a separate pass is rendered to prime the HZB before Nanite visbuffer if there is no HZB present.\n

Usage

r.Nanite.PrimeHZB [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.