r.Nanite.PrimeHZB
VarUnreal Engine Var console variable.
rNanitePrimeHZB
Description
If enabled, a separate pass is rendered to prime the HZB before Nanite visbuffer if there is no HZB present.\n
Usage
r.Nanite.PrimeHZB [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

