r.Nanite.PrimitivesAlwaysVisible
VarUnreal Engine Var console variable.
rNanitePrimitivesAlwaysVisible
Description
True - All Nanite primitives skip culling phases, False - All Nanite primitives are run through the culling phase.
Usage
r.Nanite.PrimitivesAlwaysVisible [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

