r.Nanite.ProgrammableRaster.HitProxy
VarUnreal Engine Var console variable.
rNaniteProgrammableRasterHitProxy
Description
A toggle that allows Nanite programmable raster in hit proxy passes 0: Programmable raster is disable 1: Programmable raster is enabled (default)
Usage
r.Nanite.ProgrammableRaster.HitProxy [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

