r.Nanite.ProxyRenderMode
VarUnreal Engine Var console variable.
rNaniteProxyRenderMode
Description
Render proxy meshes if Nanite is unsupported. 0: Fall back to rendering Nanite proxy meshes if Nanite is unsupported. (default) 1: Disable rendering if Nanite is enabled on a mesh but is unsupported. 2: Disable rendering if Nanite is enabled on a mesh but is unsupported, except for static mesh editor toggle.
Usage
r.Nanite.ProxyRenderMode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

