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r.Nanite.ProxyRenderMode

Var

Unreal Engine Var console variable.

rNaniteProxyRenderMode

Description

Render proxy meshes if Nanite is unsupported. 0: Fall back to rendering Nanite proxy meshes if Nanite is unsupported. (default) 1: Disable rendering if Nanite is enabled on a mesh but is unsupported. 2: Disable rendering if Nanite is enabled on a mesh but is unsupported, except for static mesh editor toggle.

Usage

r.Nanite.ProxyRenderMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.