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r.Nanite.SkinningBuffers.Defrag.LowWaterMark

Var

Unreal Engine Var console variable.

rNaniteSkinningBuffersDefragLowWaterMark

Description

Ratio of used to allocated memory at which to decide to defrag the Nanite skinning buffers.

Usage

r.Nanite.SkinningBuffers.Defrag.LowWaterMark [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.