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r.Nanite.StaticGeometryInstanceCull

Var

Unreal Engine Var console variable.

rNaniteStaticGeometryInstanceCull

Description

If enabled (default: off) static instances are use a specialized instance culling permutation which doesn't need to use the previous transform, reducing register pressure significantly.

Usage

r.Nanite.StaticGeometryInstanceCull [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.