r.Nanite.StaticGeometryInstanceCull
VarUnreal Engine Var console variable.
rNaniteStaticGeometryInstanceCull
Description
If enabled (default: off) static instances are use a specialized instance culling permutation which doesn't need to use the previous transform, reducing register pressure significantly.
Usage
r.Nanite.StaticGeometryInstanceCull [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

