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r.Nanite.ViewMeshLODBias.Min

Var

Unreal Engine Var console variable.

rNaniteViewMeshLODBiasMin

Description

Minimum LOD offset for rasterizing Nanite meshes for the main viewport (Default = -2).

Usage

r.Nanite.ViewMeshLODBias.Min [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.