r.Nanite.ViewMeshLODBias.Min
VarUnreal Engine Var console variable.
rNaniteViewMeshLODBiasMin
Description
Minimum LOD offset for rasterizing Nanite meshes for the main viewport (Default = -2).
Usage
r.Nanite.ViewMeshLODBias.Min [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

