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r.Nanite.Visualize.PixelProgrammableVisMode

Var

Unreal Engine Var console variable.

rNaniteVisualizePixelProgrammableVisMode

Description

0: Show masked, pixel depth offset, and dynamic displacement materials. 1: Show masked materials only. 2: Show pixel depth offset only. 3: Show dynamic displacement only.

Usage

r.Nanite.Visualize.PixelProgrammableVisMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.