r.Nanite.Visualize.PixelProgrammableVisMode
VarUnreal Engine Var console variable.
rNaniteVisualizePixelProgrammableVisMode
Description
0: Show masked, pixel depth offset, and dynamic displacement materials.
1: Show masked materials only.
2: Show pixel depth offset only.
3: Show dynamic displacement only.
Usage
r.Nanite.Visualize.PixelProgrammableVisMode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

