r.NFOR.NonLocalMean.Radiance.PatchDistance
VarUnreal Engine Var console variable.
rNFORNonLocalMeanRadiancePatchDistance
Description
The search distance of the non-local mean algorithm. The searching patch width/height = PatchDistance * 2 + 1.
Usage
r.NFOR.NonLocalMean.Radiance.PatchDistance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

