r.NFOR.NonLocalMean.Radiance.PatchSize
VarUnreal Engine Var console variable.
rNFORNonLocalMeanRadiancePatchSize
Description
The patch size of the non-local mean algorithm. The patch width/height = PatchSize * 2 + 1.
Usage
r.NFOR.NonLocalMean.Radiance.PatchSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

