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r.NFOR.NonLocalMean.Radiance.PatchSize

Var

Unreal Engine Var console variable.

rNFORNonLocalMeanRadiancePatchSize

Description

The patch size of the non-local mean algorithm. The patch width/height = PatchSize * 2 + 1.

Usage

r.NFOR.NonLocalMean.Radiance.PatchSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.