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r.OcclusionFeedback.Blending

Var

Unreal Engine Var console variable.

rOcclusionFeedbackBlending

Description

0: Opaque 1: Enable blending (default) 2: Enable pixel discard

Usage

r.OcclusionFeedback.Blending [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.