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r.OIT.SortedPixels.PassType

Var

Unreal Engine Var console variable.

rOITSortedPixelsPassType

Description

Enable OIT rendering. 0: disable 1: enable OIT for std. translucency 2: enable OIT for separated translucency 3: enable for both std. and separated translucency (default)

Usage

r.OIT.SortedPixels.PassType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.