r.OIT.SortedPixels.PassType
VarUnreal Engine Var console variable.
rOITSortedPixelsPassType
Description
Enable OIT rendering. 0: disable 1: enable OIT for std. translucency 2: enable OIT for separated translucency 3: enable for both std. and separated translucency (default)
Usage
r.OIT.SortedPixels.PassType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

