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r.OpenGL.AllowPSOPrecaching

Var

Unreal Engine Var console variable.

rOpenGLAllowPSOPrecaching

Description

true: if r.PSOPrecaching=1 GL RHI will use precaching. (default)\n

Usage

r.OpenGL.AllowPSOPrecaching [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.