r.PhysicsField.Rendering.EvalType
VarUnreal Engine Var console variable.
rPhysicsFieldRenderingEvalType
Description
Physics field boolean to check if we are evaluating exactly(0) or sampling(1) the field for visualisation
Usage
r.PhysicsField.Rendering.EvalType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

