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r.PostProcessingColorFormat

Var

Unreal Engine Var console variable.

rPostProcessingColorFormat

Description

Defines the memory layout (RGBA) used for most of the post processing chain buffers 0: Defaul 1: Force PF_A32B32G32R32F 128Bit (unreasonable but good for testing)

Usage

r.PostProcessingColorFormat [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.