r.PrecachePSOsOnComponentRecreateRenderContext
VarUnreal Engine Var console variable.
rPrecachePSOsOnComponentRecreateRenderContext
Description
If > 0, re-creating a component's render context will also re-precache the component's PSOs.
Usage
r.PrecachePSOsOnComponentRecreateRenderContext [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

