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r.PrecachePSOsOnComponentRecreateRenderContext

Var

Unreal Engine Var console variable.

rPrecachePSOsOnComponentRecreateRenderContext

Description

If > 0, re-creating a component's render context will also re-precache the component's PSOs.

Usage

r.PrecachePSOsOnComponentRecreateRenderContext [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.