r.PSOPrecache.KeepInMemoryForActiveMaterials
VarUnreal Engine Var console variable.
rPSOPrecacheKeepInMemoryForActiveMaterials
Description
Keep all precached PSOs in memory for loaded materials - if the material is released then all the PSOs unique for this material are also released.
Usage
r.PSOPrecache.KeepInMemoryForActiveMaterials [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

