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r.PSOPrecache.KeepInMemoryForActiveMaterials

Var

Unreal Engine Var console variable.

rPSOPrecacheKeepInMemoryForActiveMaterials

Description

Keep all precached PSOs in memory for loaded materials - if the material is released then all the PSOs unique for this material are also released.

Usage

r.PSOPrecache.KeepInMemoryForActiveMaterials [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.