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r.PSOPrecache.NaniteLumenCardRequired

Var

Unreal Engine Var console variable.

rPSOPrecacheNaniteLumenCardRequired

Description

Make nanite lumen card PSOs required before the component can be rendered with desired material or otherwise mesh is not added to LumenScene until PSOs are compiled (-1 use engine default)

Usage

r.PSOPrecache.NaniteLumenCardRequired [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.