r.PSOPrecache.NaniteLumenCardRequired
VarUnreal Engine Var console variable.
rPSOPrecacheNaniteLumenCardRequired
Description
Make nanite lumen card PSOs required before the component can be rendered with desired material or otherwise mesh is not added to LumenScene until PSOs are compiled (-1 use engine default)
Usage
r.PSOPrecache.NaniteLumenCardRequired [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

