r.PSOPrecache.ProjectedShadows
VarUnreal Engine Var console variable.
rPSOPrecacheProjectedShadows
Description
Also Precache PSOs with for projected shadows. 0: No PSOs are compiled for this pass.
1: PSOs are compiled for all primitives which render to depth pass (default).
Usage
r.PSOPrecache.ProjectedShadows [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

