r.PSOPrecache.SkipSlateMaterialDrawOnPSOTooLate
VarUnreal Engine Var console variable.
rPSOPrecacheSkipSlateMaterialDrawOnPSOTooLate
Description
Skip draw of slate material batches when material based PSOs are still compiling and r.PSOPrecache.ProxyCreationStrategy != 0 (-1 use engine default)
Usage
r.PSOPrecache.SkipSlateMaterialDrawOnPSOTooLate [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

