r.PurgeEditorSceneDuringPIE
VarUnreal Engine Var console variable.
rPurgeEditorSceneDuringPIE
Description
0 to keep editor scene fully initialized during PIE (default1 to purge editor scene from memory during PIE and restore when the session finishes.
Usage
r.PurgeEditorSceneDuringPIE [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

