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r.PurgeEditorSceneDuringPIE

Var

Unreal Engine Var console variable.

rPurgeEditorSceneDuringPIE

Description

0 to keep editor scene fully initialized during PIE (default1 to purge editor scene from memory during PIE and restore when the session finishes.

Usage

r.PurgeEditorSceneDuringPIE [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.