r.ReflectionCapture.Runtime.DebugLock
VarUnreal Engine Var console variable.
rReflectionCaptureRuntimeDebugLock
Description
If positive, number is decremented per frame. When it reaches zero, timesliced rendering is locked on the current face
Usage
r.ReflectionCapture.Runtime.DebugLock [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

