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r.ReflectionCapture.Runtime.SmoothBlendTime

Var

Unreal Engine Var console variable.

rReflectionCaptureRuntimeSmoothBlendTime

Description

Seconds over which a smoothly-refreshed runtime reflection capture cross-fades from its old cubemap to\n

Usage

r.ReflectionCapture.Runtime.SmoothBlendTime [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.