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r.ReflectionEnvironmentLightmapMixBasedOnRoughness

Var

Unreal Engine Var console variable.

rReflectionEnvironmentLightmapMixBasedOnRoughness

Description

Whether to reduce lightmap mixing with reflection captures for very smooth surfaces. This is useful to make sure reflection captures match SSR / planar reflections in brightness.

Usage

r.ReflectionEnvironmentLightmapMixBasedOnRoughness [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.