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r.ReflectionEnvironmentLightmapMixLargestWeight

Var

Unreal Engine Var console variable.

rReflectionEnvironmentLightmapMixLargestWeight

Description

When set to 1 can be used to clamp lightmap mixing such that only darkening from lightmaps are applied to reflection captures.

Usage

r.ReflectionEnvironmentLightmapMixLargestWeight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.