r.ReflectionEnvironmentLightmapMixLargestWeight
VarUnreal Engine Var console variable.
rReflectionEnvironmentLightmapMixLargestWeight
Description
When set to 1 can be used to clamp lightmap mixing such that only darkening from lightmaps are applied to reflection captures.
Usage
r.ReflectionEnvironmentLightmapMixLargestWeight [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

