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r.RefractionQuality

Var

Unreal Engine Var console variable.

rRefractionQuality

Description

Defines the distorion/refraction quality which allows to adjust for quality or performance<=0: off (fastest 1: low quality (not yet implemented 2: normal quality (default 3: high quality (e.g. color fringe, not yet implemented)

Usage

r.RefractionQuality [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.