r.RefractionQuality
VarUnreal Engine Var console variable.
rRefractionQuality
Description
Defines the distorion/refraction quality which allows to adjust for quality or performance<=0: off (fastest 1: low quality (not yet implemented 2: normal quality (default 3: high quality (e.g. color fringe, not yet implemented)
Usage
r.RefractionQuality [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

