r.RHICmdDeferSkeletalLockAndFillToRHIThread
VarUnreal Engine Var console variable.
rRHICmdDeferSkeletalLockAndFillToRHIThread
Description
If > 0, then do the bone and cloth copies on the RHI thread. Experimental option.
Usage
r.RHICmdDeferSkeletalLockAndFillToRHIThread [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

