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r.RHICmdDeferSkeletalLockAndFillToRHIThread

Var

Unreal Engine Var console variable.

rRHICmdDeferSkeletalLockAndFillToRHIThread

Description

If > 0, then do the bone and cloth copies on the RHI thread. Experimental option.

Usage

r.RHICmdDeferSkeletalLockAndFillToRHIThread [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.