r.RHICmdMaxOutstandingMemoryBeforeFlush
VarUnreal Engine Var console variable.
rRHICmdMaxOutstandingMemoryBeforeFlush
Description
In kilobytes. The amount of outstanding memory before the RHI will force a flush. This should generally be set high enough that it doesn't happen on typical frames.
Usage
r.RHICmdMaxOutstandingMemoryBeforeFlush [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

