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r.SceneCapture.AllowRenderInMainRenderer

Var

Unreal Engine Var console variable.

rSceneCaptureAllowRenderInMainRenderer

Description

Whether to allow SceneDepth & DeviceDepth scene capture to render in the main renderer as an optimization. 0: render as an independent renderer. 1: render as part of the main renderer if Render in Main Renderer is enabled on scene capture component.

Usage

r.SceneCapture.AllowRenderInMainRenderer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.