r.SceneCulling
VarUnreal Engine Var console variable.
rSceneCulling
Description
Enable/Disable scene culling.
While enabled, it will only build the instance hierarchy if used by any system - currently that corresponds to Nanite being enabled.
Forces a recreate of all render state since (at present) there is only an incremental update path.
Usage
r.SceneCulling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

