r.SeparateTranslucency
VarUnreal Engine Var console variable.
rSeparateTranslucency
Description
Allows to disable the separate translucency feature (all translucency is rendered in separate RT and compositeafter DOF, if not specified otherwise in the material) 0: off (translucency is affected by depth of field 1: on costs GPU performance and memory but keeps translucency unaffected by Depth of Field. (default)
Usage
r.SeparateTranslucency [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

