Upsample method to use on separate translucency. These are only used when r.SeparateTranslucencyScreenPercentage is less than 1000: bilinear 1: Nearest-Depth Neighbor (only when r.SeparateTranslucencyScreenPercentage is 50)
Usage
r.SeparateTranslucencyUpsampleMode [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.