r.ShaderComplexity.MobileMaskedCostMultiplier
VarUnreal Engine Var console variable.
rShaderComplexityMobileMaskedCostMultiplier
Description
Extra cost of masked materials if we do not use masked in early Z optimization
Usage
r.ShaderComplexity.MobileMaskedCostMultiplier [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

