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r.ShaderPipelineCacheTools.IgnoreObsoleteStableCacheFiles

Var

Unreal Engine Var console variable.

rShaderPipelineCacheToolsIgnoreObsoleteStableCacheFiles

Description

When set to the default value of 0, building the cache (and usually the whole cook) will fail if any .spc file can't be loaded, to prevent further testingBy setting to 1, a project may choose to ignore this instead (warning will still be issued).

Usage

r.ShaderPipelineCacheTools.IgnoreObsoleteStableCacheFiles [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.