r.ShaderPipelineCacheTools.IgnoreObsoleteStableCacheFiles
VarUnreal Engine Var console variable.
rShaderPipelineCacheToolsIgnoreObsoleteStableCacheFiles
Description
When set to the default value of 0, building the cache (and usually the whole cook) will fail if any .spc file can't be loaded, to prevent further testingBy setting to 1, a project may choose to ignore this instead (warning will still be issued).
Usage
r.ShaderPipelineCacheTools.IgnoreObsoleteStableCacheFiles [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

