Oodle compression method for the shader code, from fastest to slowest to decode 0: None (invalid setting 1: Selkie (fastest to decode 2: Mermai 3: Krake 4: Leviathan (slowest to decode
Usage
r.Shaders.CompressionFormat.Oodle.Algo [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.