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r.Shaders.CompressionFormat.Oodle.Level

Var

Unreal Engine Var console variable.

rShadersCompressionFormatOodleLevel

Description

Oodle compression level. This mostly trades encode speed vs compression ratio, decode speed is determined by r.Shaders.CompressionFormat.Oodle.Alg -4 : HyperFast -3 : HyperFast -2 : HyperFast -1 : HyperFast 0 : Non 1 : SuperFas 2 : VeryFas 3 : Fas 4 : Norma 5 : Optimal 6 : Optimal 7 : Optimal 8 : Optimal

Usage

r.Shaders.CompressionFormat.Oodle.Level [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.