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r.Shaders.GenerateSymbols

Var

Unreal Engine Var console variable.

rShadersGenerateSymbols

Description

Enables generation of data for shader debugging when compiling shaders. This explicitly does not write any shader symbols to diskThis setting can be overriden in any Engine.ini under the [ShaderCompiler] section.

Usage

r.Shaders.GenerateSymbols [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.