r.Shaders.RemoveDeadCode
VarUnreal Engine Var console variable.
rShadersRemoveDeadCode
Description
EXPERIMENTAL: Run a preprocessing step that removes unreferenced code before compiling shadersThis can improve the compilation speed for shaders which include many large utility headers 0: Keep all input source code (Default) 1: Remove unreferenced code before compilatio
Usage
r.Shaders.RemoveDeadCode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

