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r.Shaders.SkipCompression

Var

Unreal Engine Var console variable.

rShadersSkipCompression

Description

Skips shader compression after compiling. Shader compression time can be quite significant when using debug shaders. This CVar is only valid in non-shipping/test builds.

Usage

r.Shaders.SkipCompression [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.