Override output location of shader symbols. If the path contains the text '{Platform}', that will be replaced with the shader platform stringEmpty: use default location Saved/ShaderSymbols/{PlatformThis setting can be overriden in any Engine.ini under the [ShaderCompiler] section.
Usage
r.Shaders.SymbolPathOverride [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.